Team Description Paper GPR-2D 2012

نویسندگان

  • José Rodrigo F. Neri
  • Maicon R. Zatelli
  • Carlos H. F. Santos
  • João A. Fabro
چکیده

 This document describes a simulated robotic soccer team (GPR-2D). The team is implemented using an Artificial Intelligence (AI) strategy to modify the behavior of players of one team of soccer robots of the RoboCup 2D simulation category. This strategy used is a Reinforcement Learning (RL) algorithm, Q-learning. This algorithm define how each agent should act according to the characteristics of the opponent players, selecting the best action to take in a given state of the environment.

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تاریخ انتشار 2012